Advertisement

How to Make Games and Influence People: Leading Your Team Effectively and Healthily

How to Make Games and Influence People: Leading Your Team Effectively and Healthily In this 2019 GDC session, CheckPoint Organization's Jennifer Hazel discusses different models of workplace psychology, educates viewers on how to contain team stress, and shares interpersonal communication skills and conflict management for indies and mid-sized studios in the games industry.

Register for GDC:

Join the GDC mailing list:

Follow GDC on Twitter:

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

gdc,talk,panel,game,games,gaming,development,hd,design,checkpoint,mental health,

Post a Comment

0 Comments